Resources

This page features a collection of references and resources reflecting my research interests and pursuits, as well as samples of work already being done in the world of education, design and technology.

EGGPLANT Games Lab at Teachers College, Columbia University: As a graduate student, I studied game design and development, and worked on teams to devise concepts and prototypes of games.

Games for Change: Attended conference in NYC, learning and seeing working examples of how serious games can help educate, inspire, engage, and empower its users on important, critical issues including health and wellness, poverty, and human rights.

FutureLab: A non-profit in the UK investigating, designing, and testing interesting and innovative applications of technology and media on learning.

Learning Games Network: A useful blog and resource on incorporating games into the classroom.

IDEO’s Design Thinking: An overview of the philosophy of IDEO’s design thinking process.